This piece originally started as a generic placeHolder for general vehicle assets on a mod a friend of mine is working on.
So far the concept he has is pretty fun, and the look of it is really interesting and up my alley.
Took the placeHolder and began adding more to it. Will post a sketch of it as soon as I hook up my scanner at home to compare.
The model itself probably is a probably a bit high poly (with just over 13,000 polies).
Quickly baked a high poly render on her, and realized a lot of my unwrap placements, smoothing groups, and what not is just too horrible to even mention. Jaja, so much for getting right in the first pass…
Well, back to the drawing board! 😀